AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on Android in Italy: Q1 2022
Explore the performance of the top 5 sandbox-like games on Android in Italy during the first quarter of 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top sandbox-like games on Android in Italy showed varied performance across downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Roblox from Roblox Corporation experienced a slight decline in weekly revenue, starting around $110K in late December and gradually decreasing to approximately $61K by the end of March. Weekly downloads also saw a downward trend, beginning at around 38K and dropping to roughly 28K. The app maintained a relatively stable number of weekly active users, hovering around 1.4M throughout the quarter.
Minecraft by Mojang saw a consistent decrease in weekly revenue, from around $21K at the end of December to about $9K by the end of March. Weekly downloads followed a similar downward trend, starting at 1.1K and ending at around 333. Weekly active users remained fairly stable, ranging from approximately 79K to 61K over the quarter.
IMVU: Social Chat & Avatar app from IMVU, Inc. had fluctuating weekly revenue, peaking at about $2.2K in early January and settling around $1.2K by the end of March. Weekly downloads showed a gradual decline, starting at 1.7K and ending at approximately 867. Active users remained relatively stable, fluctuating between 10K and 8K.
PK XD: Fun, friends & games by Afterverse Games saw a peak in weekly downloads towards the end of the quarter, reaching about 28K in late March. Weekly revenue saw a slight decrease from around $2.5K in late December to $1.1K by the end of March. Weekly active users increased from approximately 219K to 275K over the quarter.
Play Together from HAEGIN Co., Ltd. experienced a steady increase in weekly revenue, starting at $350 and rising to around $565 by the end of March. Weekly downloads remained relatively stable, ranging between 1.5K and 2.7K. Weekly active users saw a gradual increase from approximately 5K to nearly 7K.
For more detailed insights and data, visit Sensor Tower.